TyFlow Object Explode (Assemble)
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sergey movchan
Basic setup to blast (or assemble) some stuff.
Object was prefragmented in Rayfire (you can fragment it in TyFlow using Voronoy or use any fragment tool you want - Razor, FastCutter etc). TyFlow sim was cached and then I reversed tycache (or you can reverse render in your favorite comp app). Also I rendered non fragmented object and used that pass in comp to hide cracks.
Size
108 MB
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