TyFlow Ground Breaking
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sergey movchan
Quiсk one day setup for the community. PhisX is used for the big fragments and it works almost in realtime. Hires sim (grass, roots, debrises) takes about 10 min to cache (no PhysX is used for the hires sim only Particle Physics+Collision op). RAM playback cache option is disabled for the GroundDetails sim (I cache it straight to TyCache) - I would not recommend to turn it on unless you have 128Gb ram or higher.
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